Default File
disabled-worlds:
- example_world
# players.<uuid>.xp and rewarded-levels are created automatically
players: {}
# Used for animated displays (ticks)
tick-speed: 10
# Max levels (all levels up to the highest value are created automatically)
max-levels:
default: 10
permissions:
simplelevels.max.premium: 25
simplelevels.max.vip: 50
# Default design for levels without a custom display
default-design:
display: "&eLevel %level% - &7Default"
default-reward:
type: message
messages:
- "&aYou reached &eLevel %level%&a!"
levels:
1:
display:
- "&aLevel 1 - &7Beginner"
- "&cLevel 1 - &7Beginner"
- "&4Level 1 - &7Beginner"
reward:
type: command
commands:
- "eco give %player_name% 10"
2:
display: "&bLevel 2 - &7Novice"
reward:
type: message
messages:
- "&aYou have just reached &eLevel 2&a!"
permission: "simplelevels.level.2"
3:
display:
- "&6Level 3 - &7Intermediate"
- "&eLevel 3 - &7Intermediate"
reward:
type: command
commands:
- "eco give %player_name% 50"
- "say %player_name% reached Level 3!"
permission: "simplelevels.level.3"
#xp: 10000
# XP formula (used if no per-level XP override exists)
formula:
base: 100
multiplier: 2.0